Tuesday, March 1, 2016
Heresy Era Thousand Sons Armoured Proteus Land Raiders (mostly) complete!
Took advantage of the surprisingly warm weather over the weekend to get the initial sealant pass on the Proteuseses in preparation for the addition of the water-slide transfers and weathering. A little work after work last night and the weather was nice enough to get the second round of sealant on as well!
As part of the Fallout Hobbies kickstarter I'd picked up a few custom sheets with Thousand Sons icons and hieroglyphic cartouches to help differentiate the look of the army somewhat from the last iteration. Used the sponge method to add a little weathering here and there, running on the 'less is more' method to start with to see how it goes - it's always easier to add a little more than it is to cover up too much!
The Thousand Sons symbol transfers were a godsend, as I'm just rubbish at painting 'em! Rather looking forward to adding them to the vehicles I'd held onto from the previous run. I'm musing adding some mud effect to the treads and undercarriage and perhaps a bit more aggressive scraped paint. So far so good though!
As part of the Fallout Hobbies kickstarter I'd picked up a few custom sheets with Thousand Sons icons and hieroglyphic cartouches to help differentiate the look of the army somewhat from the last iteration. Used the sponge method to add a little weathering here and there, running on the 'less is more' method to start with to see how it goes - it's always easier to add a little more than it is to cover up too much!
The Thousand Sons symbol transfers were a godsend, as I'm just rubbish at painting 'em! Rather looking forward to adding them to the vehicles I'd held onto from the previous run. I'm musing adding some mud effect to the treads and undercarriage and perhaps a bit more aggressive scraped paint. So far so good though!
Labels:
Horus Heresy,
Land Raider,
Proteus,
Thousand Sons
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Looks fab :). I think the mud and weathering would look really good on the tracks. I am always a fan of weathering on tanks. Makes them look more real somehow, and also helps to break up the large flat areas that are generally prevalent on human vehicles
ReplyDeleteNice, those transfers are spot on!
ReplyDeleteMordian, defo add some weathering to the tracks and some scorch marks and mud around the damaged track links. Just a simple drybrush of some mud colour will do, no need for heavy duty stuff - as NafNaf says, it will make them look more convincing and less 'factory fresh' with a few scrapes. You Sir, are a painting machine!!
ReplyDeleteVery well put together as ever my man. I agree with the idea of putting the tanks through the wars a bit. Give them that fighting vehicle look.
ReplyDeleteLooking good :) Do the mud, it doesn't have to be over the top. it could be a light dry brush just to give it that dried duty feel. Or use powders!
ReplyDelete@NafNaf: Thanks very much! I think you're right on the money with the mud idea.
ReplyDelete@The GunGrave: Cheers! They really worked well, highly recommended!
@Siph_Horridus: Good call, definitely needs a little more spatter.
@Rory Priest: Thanks man!
@Zab: Aye, gonna start with some stippled/brybrushed mud to break up the look a bit from the sponge chipping. Always been leery of powders, I do love the look but it seems they're a little delicate for models intended for tabletop play. Worth an experiment at some point thought!
Seems like it's unanimous - mud and dust (and a bit more paint chipping) it is! Thanks for the feedback, everyone!
Am with everyone else - I think some extra weathering here and there will really help to break up the big red areas more and add some lovely realism to the tracks. Imposing buggers!
ReplyDeleteHow long did it take to paint all of those rivets?? O.o
ReplyDeleteLooking great as always buddy! loving the reds!
ReplyDelete@Dai: Thanks man! Aye, the armoured sponson housings really give 'em a sense of bulk!
ReplyDelete@Alpha Omega: Far too long! Sadly, there's a Stormhammer in the wings needing the rivet treatment. Now THAT'S gonna be a marathon of tiny dots!
@Greg Hess: Thanks very much!
Cheers, everyone!