Another long week attending a training class so not much in the way of hobby time, but my plans fell through for Saturday morning so suddenly there was a flurry of painting! More or less finished up the Morat Aggression Force, though as is always the case it is when manipulating and cropping the pictures for posting that I notice all sorts of little things on the models that I've missed or forgotten. This is especially true on these models, having never worked with them before it's only in retrospect that I realize "oh, that's a pouch/ammo clip/whatnot" or more distressingly "oh, that's actually a piece of flash". In any case, on with the pictures!
Kornak Gazarot, Superior Warrior-Officer - One of the better leader choices for the MAF, Kornak provides some extra leadership/order bonuses, and is a surprisingly effective combatant on the table. In many armies it behooves the player to 'hide' his army commander as there are penalties for losing the Lieutenant, but the MAF's special rules essentially allow them to ignore that. Pathetic cowardly humans, it is true and right that the officers should lead proudly by example!
Med-Tech Obsidon Medchanoid - Otherwise known as "Dr. Worm". The one non-Morat unit in the force, Dr. Worm and his attendant drones were must-have models just for the aesthetic, in my opinion.
Morat Vanguard Infantry - The backbone of the MAF, the Morat Vanguard are the most basic troopers, primarily there to provide Orders to the force. Treitak Anyat is a character that can join up with the Vanguard models to form a surprisingly flexible fireteam.
Morat Vanguard Specialists - The Vanguard have a wide array of equipment options, including a number of various heavy weapons as well as a functional but somewhat uninspiring hacker (not something the MAF excels at).
Raktorak, Morat Sergeant Major - The Raktorak are described as being the second-in-command/bodyguards to the MAF officers, though in-game they lack any rules that allow them to effectively do so, so unfortunately while they're some of my favorite models in the range, will likely never actually take the field.
Yaogat Strike Infantry - The Yaogat are the medium infantry of the MAF, with far heavier armour and better stats than the Vanguard. Quite a bit more expensive and lacking the heavy weapon and specialist options, they're nonetheless handy to have due to their multispectral visors which allows them to see through smoke and chaff which are common on the Infinity battlefields.
Daturazi Witch Soldiers - The Daturazi are the scary close combat units of the MAF, with a predilection for charging their opponents and carving them into little chunks. The MAF utilizes a range of different types of close combat weapons (AP, Shock, etc), so I tried to color-code them throughout the force to allow me to tell at a glance what type of weapon is cleaving into the opponent's forces.
Suryat Assault Heavy Infantry - The Suryats are the smallest of the power-armored units in the MAF, generally toting special or heavy weapons and being generally burly. Sadly there's just the one model available currently, but there's nothing wrong with a couple heavy machine guns! Generally these two will be backup up Kornak as he rampages around the table.
Sogarat Tempest Regiment - The heaviest power armour suits in the Morat Aggression Forge prior to the massive TAG suits, the Sogarat are extremely nasty. Mounted on 40mm bases and carrying heavy weapons similar to the Suryat, they are also capable of wielding scary close combat weapons as well. Very expensive however, so it is rare that I'd field all three at one time.
There's a few little details and things to clean up that have become apparent looking at the pics, but overall I'm reasonably pleased with them. It was quite interesting painting non-GW models for a chance, the aesthetic of the models provided a number of interesting challenges (not all of which I feel I was really able to rise to).
Now it's time to delve back into the Heresy! Bits have begun arriving for the upcoming Thousand Sons force and I'm itching to finish off the Geno Five-Two...
Looking really good dude :). The Morats are some of my fave infinity models
ReplyDeleteLooking great bud! If you haven't already seen it, the MAF have a great tactics write-up over on the Infinity Forums. It's well worth checking out when getting your head around how to play murder-monkeys.
ReplyDeletehttp://infinitytheforums.com/forum/topic/27456-n3-the-morat-manual/?page=1
That green OSL is great!!!
ReplyDeleteLike Zab said, those lit up bits are really well lit up.
ReplyDeleteNice murder monkeys. I'm a monkey, 1968, which I think makes me a wood monkey, rather than a murder monkey, but their epithet is way kooler.
looking good!
ReplyDelete@NafNaf: Thanks man! They were fun to paint, here's hoping they'll be fun to play too! :)
ReplyDelete@Ben: Indeed! Definitely been poring over all the info and tactic threads I can find on the infinity forums. Cheers!
@Zab: Thanks man - was a bit of an experiment, a little more refinement each time I try it!
@Zzzzzz: Cheers!
@Frothing Muppet: Haha! Aye, that's definitely my go-to blue recipe. Seems to find its way into most of my models. :D
@Alpha Omega: Thanks very much!
Wow mate! You've done them up a treat! Never really looked at these so closely before - so much detail! O_o
ReplyDeleteWill there be any further additions to them?
ONE OF US! ONE OF US!
ReplyDeleteSeriously though, stellar job as always man. You just pump this stuff out and I'm always amazed at the quality and speed you have combined.
You're in a cherry spot too when it comes to Infinity. The Denver Area has some of the best players in the nation and they are very active.