Tuesday, September 16, 2014

Giveaway results! ...And some old Ad-Mech goodness.

I wanted to say thank you all once again for all the kind words and encouragement over the years, and the outpouring of comments and congratulations on the 500th post was truly humbling. You folks are awesome, and I'm truly glad that my inane scribblings have provided entertainment and inspiration! I went through the list of commenters and fed them into the randomization cogitator to determine who gets the Rogue Trader rule book and the winner is...

Craig Bowles!

Drop me an email at moonlight (at) cold-moon.com with your address and I'll pop the book in the mail to ya!

In other news, I finally finished up some models I've been sort of dilly-dallying over for quite a while. A whole mess of old models in fact, forming the basis of the Magos Covenant for the ever-growing Taghmata Omnissiah force.


The majority of them are from the old Skullz promotional set, plus a couple old metal tech-priests that had been lurking on the shelves for ages. At this point there's actually a viable painted army taking shape, with HQ and Troops models completed - still quite a lot to do though! I recently ordered up a mess of bits from various companies (Anvil, MaxMini, Blight Wheel and more) to come up with a couple large units of Tech-Thrall Adsecularis - the basic cannon-fodder rabble that gladly give their lives for the glory of the Omnissiah. Forge World has also been showing off a bunch of new Mechanicus models that have my wallet cringing in fear... Might be an expensive 4th quarter!

Sunday, September 14, 2014

Heresy Era Thousand Sons - Plasma Support Squad and Terminator Sorcerer

Not a lot of hobby time overall this weekend but I did manage to sneak in an hour's worth of build time and put together the plasma-armed support squad for the Thousand Sons. Pretty straightforward, was thinking about doing a full 10-man squad but the unit gets ridiculously expensive at that point. Figure 5 is just about right!


I've also been poring over the army lists to see what I can come up with for the Feast of Blades event coming up next month. Seeing as the actual special rules for the Thousand Sons aren't going to be available for quite some time, I'm thinking that there's one thing that really makes them stand out, and that's the use of Sorcerers. Considering running a trio of 'em for the tournament, two in power armour attached to the tac squads, and one in terminator armour to accompany squad Phosis into battle.


Enter Malagor Auramagma! I had a few leftover terminator bits from the earlier squad build, and kitted him out with a curved axe-head that hadn't been included in the unit build previously, as well as one of the bird-style helmets to help him stand out. Quite looking forward to painting him soon (assuming Real Life(tm) lets up a bit)!

Thursday, September 11, 2014

Heresy Era Thousand Sons - Summoned Daemons

I've been dabbling with various psychic loadouts for the Thousand Sons, and one that sort of appeals is Malefic Daemonology - if they're gonna be portrayed as traitors and heretics, may as well go full bore! My hope is that when the Prospero book is released they'll come out with tutelary models but in the meantime it's just good old fashioned daemons of Tzeentch The Primordial Creator - The Primaris power grants either a 10-strong unit of Pink Horrors or 3 Flamers, and as I am really not a fan of the new plastic Horrors (and haven't had much luck finding the old metal ones for a non-exorbitant price), a trio of Flamers it is! ...Not a hardship, I love the new plastic Flamer models! The Incursion power summons 3 Screamers, which I had on hand from the stalled Tzeentch Renegades 40k army. Easy peasy!


I've had a box of the new Flamers and Screamers lurking in the Closet of Doom for ages, so after a quick delve and build session, I set to painting 'em up! Started off with a basecoat of Vallejo Shadow Grey.


Once that was on, I tried my hand at a blend to blue in one direction and to white in the other, so the whole model ended up with a cool-toned blue-to-white transition. ...And a lot of paint on my fingers!


Next was blocking in the details which helps to clean up a lot of the slop from the blending stage. Base of golden yellow over white for the flames, and bone white over leather brown for the teeth and spikes.


After that it was time to work on the two units separately - the flames on the Flamers got a drybrush of hot orange, followed by red gore on the very tips. The teeth were done up in the leather brown and bonewhite as they were on the Screamers, and I tried to pick out the eyes in white as well - I'm not entirely happy with it though. Might go with a violet or possibly yellow (though that might just end up looking like more flames).


Quite happy with the screamers - the fade worked rather well, and the yellow eyes ended up suitably creepy! Beyond these critters it looks like there's a need to build a herald for the Sacrifice power, thinking I may use the Blue Scribes model that I have for that - alternately I might opt pick up the Changeling model, I've always wanted to paint one! Finally the Possession power requires there to be a Lord of Change in the mix - I have an old metal one from waaaaaaay back in the day that I'm considering repainting, but I'm hearing rumours that we may be seeing a new plastic model which would be fantastic. Alternately I'm thinking that a plastic daemon prince kitted out as though the sorcerer suffered a particularly bad case of the Flesh Change could work too!

Wednesday, September 10, 2014

Adeptus Mechanicus - Thanatar painting complete

Managed to sneak in an hour or painting last night and snapped some pics this evening after I got home. Thanatar ready for deployment!


Not a whole lot of change from the previous post, got the shading on the gold and blue, managed to get the sealant on in a break in the surprisingly rainy weather, then applied the gloss coat to the faceplate. I'm thinking that it needs a little battle damage/weathering, now that I'm looking at it. I do like the 'fresh off the factory floor' look though - the tech priests would endeavor to keep their charges in peak condition, after all!


Pulled out all the Castellax and Thallax for a little Legio Cybernetica family portrait - quite pleased with how they all tie together!

Monday, September 8, 2014

Adeptus Mechanicus - Thanatar Painting begins!

The drummer in my ridiculous band's wife just had their second child, so my usual sunday afternoon schedule of drinking beer and making a racket band practice has been curtailed for the next several months. That means a few more hours of painting time a week instead! Since I had all the reds and golds out from working on the Thousand Sons, I decided I'd make a start of the Thanatar:


Had to pull out the Castellax to ensure I matched up with the existing scheme, which worked out pretty well - the Thanatar is essentially just an overgrown Castellax. Trying to carry through the "shiny black faceplates" as I've done on the Castellax and Thallax, as well. Still plenty of work remaining but the heavy lifting is done at this point!

Sunday, September 7, 2014

Heresy Era Thousand Sons - Seeker and Veteran Squads painted

Had a quiet day on Saturday so in between doing a mess of laundry and whatnot I managed to get a fair bit of painting in!


I really like how the Veterans turned out - all the extra scrollwork and detail on the armour, plus the vaned helmets and loincloths really help sell that this is a veteran unit. I went with bone-colored helmets for these guys, and ended up liking it so much that I pulled all the other sergeants from the squads and painted their helmets in bone as well.


The Seeker squad is pretty straightforward - they're not full-blown veterans, but are the sharpshooters of the legion (what with them being BS5), so they got the fancy shoulder pads to help them stand out. All the weapon housings ended up getting done in bone on the vets and seekers, and think I'll go back and paint all of the various bolters and bolt pistols in the old squads to match (they're currently just done up in shaded metal).


While I was sorting through the bits to see what was left, I ran across the new commissar model I'd picked up - a simple headswap and I think we have a passable Captain Sokhem Vithara to lead the Spireguard! Getting antsy to see the new Conquest book, there's a lot of stuff I'd like to do with both the Spireguard and the Geno Five-Two, but I have to refrain from building too much until I can see how the unit compositions differ from the current-era guard!

Friday, September 5, 2014

Heresy Era Thousand Sons - Veteran and Seeker Squads painting begins

As I'd mentioned in the previous post, I'm nearing the finish line on the Thousand Sons but that's not to say I'm shelving 'em just yet! Over the last couple mornings before work the Veterans and the Seekers have gotten their reds done, and are now ready for the detailing process:


That got me thinking - I hadn't updated the painting chart for the KSons recently, and was quite happy to see that I was able to turn a large swath of it green! The intent was to stick with an army that fit the Age of Darkness FOC, so 3 HQ, 1 Lord of War, 4 Elites, 2-6 Troops, 3 Fast Attack, and 3 Heavy Support. I'm leaving a couple slots open assuming that FW will release models when the Prospero book finally drops, Magnus and Ahriman of course, and I'm crossing my fingers for some Sekhmet Terminators and Disc Riders. We'll see! The Spireguard are being built along the same lines - as an Allied force they only get 1 each of HQ, Elites, Fast Attack and Heavy Support, and 2 Troops. Hopefully by the end of the year Conquest will have been released and I can really dig into finishing up the Imperial Army section of the force (as well as dive into the Geno Five-Two).


In other news, Feast of Blades is rapidly approaching (10th-12th of October), and they're doing a Heresy tournament which I plan on attending. The event runs on Sunday and is set at 1750 points, so I banged together a quick list based primarily on what's painted already. The only outstanding models I'll need to finish are a pair of Deimos-pattern Rhinos (winging their way to me from FW even as we speak) and the erstwhile sergeant from the Veteran squad to act as the squad leader when I break the usual 20-man blob into two 10-man tac squads. Got about a month to finish up two Rhinos and a sergeant, as well as finish up the weathering on the other tanks - should be doable!


Fully plan on getting annihilated in the tourney as I'll basically be running a vanilla heresy army - will be tough to stand up to legions who have had their fancy rules and units released, but it should be a blast nonetheless!