Tuesday, January 12, 2010
Hypaspist (Tech-Guard) test models, part 1
While I was pulling out the models that I plan to get painted this month, my eye fell upon the package that I'd gotten from Pig Iron a couple days back. I'd been gathering bits to make a few squads of Hypaspists (Tech-Guard) for the Adeptus Mechanicus army, and spent a little time last night making a couple test models.
I'm using a mix of High Elf Archer legs, Cadian torso and arms, some plasticard and Pig Iron Kolony Ferals heads. I'm trying to keep the conversions simple and repeatable, using as many commonly found bits as I can, as my greenstuff skills are relegated primarily to the gap-filling persuasion. Nevertheless I'm going to try my hand at sculpting some scalloped pauldrons over the top of the armor on the shoulders, and perhaps some elbow armor plates. The power pack is made from a Vox Caster that has had a bunch of the bits shaved off and repurposed - for example, the muzzle of the hellgun is the cut-down aerial from the Vox pack, which I think makes the weapon look a touch more "tech-y".
For the tribune I went with the bionic arm carrying a power sword from the Cadian HQ set, and added a leftover servo arm from a spare FW techpriest. I'm liking the models look so far, I'd initially thought about replacing the boots on the High Elf legs with ones from the Cadian legs, but decided that I rather liked the look of the original feet, not to mention going that route would mean that several of the legs that come with the High Elf Archer sprues would require more greenstuff sculpting than my meager skills allow. Seeing as I need to build 36 of these guys, I'm trying to keep the conversions as simple as possible!
Labels:
Adeptus Mechanicus,
Hypaspists
Subscribe to:
Post Comments (Atom)
Very interesting figure. Pig Iron are a gift. I have been using their feral heads on my renegades and their system heads for my arbites.
ReplyDeleteJohn
Indeed - I definitely plan on utilizing more of their alternate heads in the future. I really liked the System Trooper heads you'd used for the Arbites, they look great!
ReplyDeletelike it. simplicity with a good idea behind is the best goal to achieve
ReplyDeleteMike
Santa Cruz Warhammer
Thanks folks!
ReplyDelete@ Mike - Absolutely, when it comes to doing a large number of repeated conversions, the K.I.S.S. principle is crucial!
@ CyborgTrucker - "King and I" shoes, hah! A perfect description! I agree they need something, and I really like what you did for your Ogryns. I'm going to have to give that a shot on the test models and see if I can pull it off. Even if the toe-and-heel caps end up being a bit clunky looking (due to my level sculpting skills), it would still be easier and faster than trying to do the boot swaps. ...Not to mention that by the time I get done with sculpting at least 24 models, I'll probably have it down to a science. :)
These look great. Really full of character, great conversions. Looking forward to seeing them progress! :)
ReplyDeleteLove the tech arm and the muzzle of the las gun. Nice job. Do you have 24 vox sets?!
ReplyDeleteOh my yes, if there's one thing I have it's voxcasters. Years and years of playing guard means there's a whole bin full of 'em in the Closet of Doom, which is part of the reason I went that route with the conversion - I needed to find SOME use for all of them! :)
ReplyDelete