Sunday, May 7, 2017
Heresy Era Thousand Sons - Sorcerer Cabal continues, again...
Another quick hit - Not a huge amount of painting time but managed to squeeze in enough to block in the basic white and blue undercoats. They're looking a little less Khorne-y now!
They're very flat so far, just a Vallejo Stonewall Grey as the underpinning of the white, and Magic Blue for the basecoat of the turquoise. More highlights and washes to go before these two colors are complete. The weather has turned rather warm of late and the hobby loft is starting to get less amenable - Time to get the window AC unit reinstalled, I think. Though it being Colorado we could still get one more snowstorm before spring is out!
They're very flat so far, just a Vallejo Stonewall Grey as the underpinning of the white, and Magic Blue for the basecoat of the turquoise. More highlights and washes to go before these two colors are complete. The weather has turned rather warm of late and the hobby loft is starting to get less amenable - Time to get the window AC unit reinstalled, I think. Though it being Colorado we could still get one more snowstorm before spring is out!
Labels:
Horus Heresy,
Sorcerers,
Thousand Sons
Saturday, May 6, 2017
Heresy Era Thousand Sons - Sorcerer Cabal continues...
Just a quick hit today, got a little brush time in and laid in the gold trim and the green effect for all the psychic shenanigans. At the moment they look a little Khornate, amusingly - Khorne would be disgusted by all this magical frippery, after all!
Holy moly was that ever a ton of filigree to pick out! Next up will be the whites and blues for the loincloths and robes, which should help them start to look a bit more Thousand Sons-y. So far, so good!
Holy moly was that ever a ton of filigree to pick out! Next up will be the whites and blues for the loincloths and robes, which should help them start to look a bit more Thousand Sons-y. So far, so good!
Labels:
Horus Heresy,
Sorcerers,
Thousand Sons
Thursday, May 4, 2017
Heresy Era Thousand Sons - Sorcerer Cabal begins!
Once the new Thousand Sons plastics were released I fell in love with the Exalted Sorcerers kit - No real surprise there I suppose! I ended up picking up several boxes worth and just couldn't stop building Sorcerers until I reached Tzeentch's favored nine. Now it's time to paint 'em!
Sethep-Khet is already done, so I have him out to ensure I'm maintaining the scheme correctly on the next eight! I have a scheme in mind to do a little vignette with Khayon facing off against Ahriman at the height of the casting of the Rubric, we'll see how it pans out!
In other news, I've been doing a fair bit of research into transport solutions as I'm going to more destination events these days. While I've been reasonably happy with the Battlefoam PackAir and Pack720, after three or four trips each they're starting to get pretty beat up - the extendable handle on my PackAir no longer functions, and the 720 is suffering some stitching issues. Had a little extra cash squirreled away for a replacement for the Air, and ended up deciding on going for the daddy of transport and picked up a Pelican 1615, which arrived a few days ago!
I have to say that I'm well pleased with it so far! The interior dimensions allow for 6" of trays, with one set of large and two sets of mediums side-by-side. A little shallower than I'd hoped due to the top and bottom foam - there's an inch-thick chunk on the bottom that fits around the wheel and handle insets, as well as an inch and a half of eggshell in the lid, but in the end that's probably best for transport safety anyway!
It comes with some very robust-seeming wheels and handle arrangement, time will tell as to how it will hold up, but I have to say I'm not concerned based on Pelican's well-known ruggedness! A bit spendier than the more-or-less-equivalently-sized 1520, but I have a feeling it'll withstand a lot more abuse at the hands of the airline baggage gorillas!
Sethep-Khet is already done, so I have him out to ensure I'm maintaining the scheme correctly on the next eight! I have a scheme in mind to do a little vignette with Khayon facing off against Ahriman at the height of the casting of the Rubric, we'll see how it pans out!
In other news, I've been doing a fair bit of research into transport solutions as I'm going to more destination events these days. While I've been reasonably happy with the Battlefoam PackAir and Pack720, after three or four trips each they're starting to get pretty beat up - the extendable handle on my PackAir no longer functions, and the 720 is suffering some stitching issues. Had a little extra cash squirreled away for a replacement for the Air, and ended up deciding on going for the daddy of transport and picked up a Pelican 1615, which arrived a few days ago!
I have to say that I'm well pleased with it so far! The interior dimensions allow for 6" of trays, with one set of large and two sets of mediums side-by-side. A little shallower than I'd hoped due to the top and bottom foam - there's an inch-thick chunk on the bottom that fits around the wheel and handle insets, as well as an inch and a half of eggshell in the lid, but in the end that's probably best for transport safety anyway!
It comes with some very robust-seeming wheels and handle arrangement, time will tell as to how it will hold up, but I have to say I'm not concerned based on Pelican's well-known ruggedness! A bit spendier than the more-or-less-equivalently-sized 1520, but I have a feeling it'll withstand a lot more abuse at the hands of the airline baggage gorillas!
Labels:
Characters,
Horus Heresy,
Sorcerers,
Thousand Sons
Sunday, April 30, 2017
Heresy Era Thousand Sons - Drop Pods built!
In concert with the Storm Eagle, the rest of the Khamasiin's infantry will be dropping into battle via jump pack or drop pod. That means I needed to build some drop pods - three of 'em in fact! Now while it's not the most difficult model to assemble, good lord is it tedious. Almost every piece is repeated five times and building three of 'em at once meant fifteen repetitions at a time. The horror... the horror...
That said, with some perseverance (and not a little bit of swearing), the three pods have rolled off the assembly line!
To facilitate painting, the models were built in three sub assemblies. The bottom 'starfish' was built first, then the stabilizer fins and engine were assembled using the starfish as a placement guide but leaving the fins unglued at the bottom. The fit is tight enough that they stay clipped on quite well, but will be glued in place once they're painted up. The center console was left separate as well, I'm not a big fan of the restraint harnesses (a little too busy for the interior) so they're being left out for now.
While the top and bottom sections are removable, it's also a truism that they really only fit well in the position they were built. Rotating them to an alternate position works to an extent but in certain cases they don't line up well. To avoid that I marked a single fin and made a matching mark on the starfish (single, double and triple hash marks respectively) so I know which top goes with which bottom and in what orientation. A little pre-planning goes a long way to prevent future problems!
Another quick tip that I found helpful when building the bottom section - The ramps sometimes stick or are prevented from closing easily by the design of the center section. I find that if you shave down the hard corner on the hinge connections, the doors open and close much smoother.
All in all not the most exciting bit of construction for the force, but feels good to get them out of the way! At this point there's enough assembled to start doing some test games, and a fair bit more to add to the painting queue!
That said, with some perseverance (and not a little bit of swearing), the three pods have rolled off the assembly line!
To facilitate painting, the models were built in three sub assemblies. The bottom 'starfish' was built first, then the stabilizer fins and engine were assembled using the starfish as a placement guide but leaving the fins unglued at the bottom. The fit is tight enough that they stay clipped on quite well, but will be glued in place once they're painted up. The center console was left separate as well, I'm not a big fan of the restraint harnesses (a little too busy for the interior) so they're being left out for now.
While the top and bottom sections are removable, it's also a truism that they really only fit well in the position they were built. Rotating them to an alternate position works to an extent but in certain cases they don't line up well. To avoid that I marked a single fin and made a matching mark on the starfish (single, double and triple hash marks respectively) so I know which top goes with which bottom and in what orientation. A little pre-planning goes a long way to prevent future problems!
Another quick tip that I found helpful when building the bottom section - The ramps sometimes stick or are prevented from closing easily by the design of the center section. I find that if you shave down the hard corner on the hinge connections, the doors open and close much smoother.
All in all not the most exciting bit of construction for the force, but feels good to get them out of the way! At this point there's enough assembled to start doing some test games, and a fair bit more to add to the painting queue!
Labels:
Drop Pod,
Horus Heresy,
Thousand Sons
Saturday, April 29, 2017
Heresy Era Thousand Sons - Storm Eagle 'Quas' painting underway!
After the waves of infantry I figured it was time to work on a vehicle for a change! As part of the orbital assault rite of war all of the models must either be able to deep strike or be transported in a vehicle capable of doing so. In addition to a trio of drop pods (pics to follow), the Khamasiin will have a Storm Eagle ferrying tactical squad Hesyre, and due to its size it'll also be a centerpiece model for the army.
Basically just roughing in the base colors so far, earthtones for the areas that will be done up in bone and blacking in the areas that will end up in steel (and areas that will just be black). It was actually a bit of an adjustment switching over from the little minis to this somewhat unwieldy flyer!
The army progress tracker is getting colorful now! More or less everything is assembled at this point, and a fair chunk of it is on the way to being finished - Soon it'll be time to try actually getting them on the table to get a feel for how they play...
Basically just roughing in the base colors so far, earthtones for the areas that will be done up in bone and blacking in the areas that will end up in steel (and areas that will just be black). It was actually a bit of an adjustment switching over from the little minis to this somewhat unwieldy flyer!
The army progress tracker is getting colorful now! More or less everything is assembled at this point, and a fair chunk of it is on the way to being finished - Soon it'll be time to try actually getting them on the table to get a feel for how they play...
Labels:
Horus Heresy,
Storm Eagle,
Thousand Sons
Sunday, April 23, 2017
Heresy Era Thousand Sons - Assault squads built!
Up to this point I haven't had a viable army assembled, so this weekend I finished up the pair of assault squads - Gets me up to three valid compulsory troops choices and opens up the option of running the Orbital Assault or Drop Assault Vanguard rites of war for the Khamasiin Warhost!
I wanted to continue on with the nods to older versions of the force, but also update them somewhat so assault squad Besenmut's sergeant will be getting the ethereal wing treatment similar to what I'd done last go-around. This time however I decided that rather than using the sanguinary guard wings I'd go with the feathered Scourge wings from the Dark Eldar line. Continues the theme, but also helps show the slide into darkness that the force is undergoing!
I'd thought to do one big 20-man assault squad, but as I was able to dredge an extra sets of wings out of the Closet of Doom, two 10-man squads it is. Sergeant Mekhata also got the wing treatment, but I wanted to vary the pose a bit so they weren't both carbon copies. All of the models got the Achean upgrade kits, and some tabards to help drive home the Thousand Sons look.
Rather happy with how they've turned out, and I look forward to getting some paint on 'em!
I wanted to continue on with the nods to older versions of the force, but also update them somewhat so assault squad Besenmut's sergeant will be getting the ethereal wing treatment similar to what I'd done last go-around. This time however I decided that rather than using the sanguinary guard wings I'd go with the feathered Scourge wings from the Dark Eldar line. Continues the theme, but also helps show the slide into darkness that the force is undergoing!
I'd thought to do one big 20-man assault squad, but as I was able to dredge an extra sets of wings out of the Closet of Doom, two 10-man squads it is. Sergeant Mekhata also got the wing treatment, but I wanted to vary the pose a bit so they weren't both carbon copies. All of the models got the Achean upgrade kits, and some tabards to help drive home the Thousand Sons look.
Rather happy with how they've turned out, and I look forward to getting some paint on 'em!
Labels:
Assault Squad,
Conversion,
Horus Heresy,
Thousand Sons
Friday, April 21, 2017
Heresy Era Thousand Sons - Veterans and Tactical Squads complete, and Plasma Cannons ahoy!
The weather turned nice enough earlier in the week that I was able to get a mess of models spray sealed, which means I finally have models suitable to hit the table for some test games!
The bedrock of every iteration of my Thousand Sons is Tactical Squad Hesyre, it's hard to go wrong with the good ol' legion tactical squad of 20 marines with extra close combat weapons. Given they will be transported in a Storm Eagle this go-around, they're essentially an assault squad this time!
Veteran Squad Khalmekt is a returning unit, they performed admirably in the previous incarnation of the force so are armed identically with a pair of melta guns. The addition of them getting Brotherhood of Sorcerers with the new rules makes them all the more delicious!
Where one veteran squad was good, a second one is twice as good right? Introducing Veteran Squad Apophis. Nothing too unusual here, more anti-tank goodness to be delivered by drop pod as part of the Khamasiin configuration alongside their other veteran brethren.
Another new addition to the force is Heavy Support Squad Khalid, armed with plasma cannons - The new Thousand Sons rules grant them the option to upgrade them to Aether-fire cannons which grants them Soul Blaze. Foom! Finished these off today, but the weather has subsequently turned so they're still awaiting sealant.
Updated the painting chart, felt good to start turning some boxes green! Started painting the Storm Eagle, as well as the sky chariots, but felt I deserved a little reward for all the painting and started building the assault squads. Nothing worth taking pics of yet, but soon...
The bedrock of every iteration of my Thousand Sons is Tactical Squad Hesyre, it's hard to go wrong with the good ol' legion tactical squad of 20 marines with extra close combat weapons. Given they will be transported in a Storm Eagle this go-around, they're essentially an assault squad this time!
Veteran Squad Khalmekt is a returning unit, they performed admirably in the previous incarnation of the force so are armed identically with a pair of melta guns. The addition of them getting Brotherhood of Sorcerers with the new rules makes them all the more delicious!
Where one veteran squad was good, a second one is twice as good right? Introducing Veteran Squad Apophis. Nothing too unusual here, more anti-tank goodness to be delivered by drop pod as part of the Khamasiin configuration alongside their other veteran brethren.
Another new addition to the force is Heavy Support Squad Khalid, armed with plasma cannons - The new Thousand Sons rules grant them the option to upgrade them to Aether-fire cannons which grants them Soul Blaze. Foom! Finished these off today, but the weather has subsequently turned so they're still awaiting sealant.
Updated the painting chart, felt good to start turning some boxes green! Started painting the Storm Eagle, as well as the sky chariots, but felt I deserved a little reward for all the painting and started building the assault squads. Nothing worth taking pics of yet, but soon...
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