Thursday, April 30, 2009

Ordnance ready to fire!

I was so very close to having a fully painted army - the new box sets arrived a couple days earlier than I thought, so I'm back to having a bunch of unbuilt, unpainted stuff waiting in the wings. Nevertheless, I managed to get the crew for the Medusa Siege Gun finished up last night:


At this point all I had left was four melta-gunners, but I think I'm going to hold off on painting them until I have a chance to go through the new codex and figure out where they're best suited. From a cursory inspection I think I'll be able to come up with a fair analogue for more or less every unit I plan to build for the Mordian 7th Regiment. It appears that with some finessing I may be able to proxy the beastman attack squads after all!

4 comments:

  1. Nice job on the painting! As for the meltas, vet or command squad would be your best bets. Of course, line squads with a melta a piece make tanks frightened as well...

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  2. Thanks!

    It looks like once I add in the company and platoon banners (my old units didn't have them), I'll just have one melta in each command squad. That frees up a couple figs for other uses, which will likely be in the Veteran squads...

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  3. The beastmen squads would prbably fit in as Penal Squads... though they are quite a random element.

    I love the guy with the shell on his base.

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  4. That's what I settled on as well. In order to keep them in line with the original list, I have decided that the Beastman squads would always have the 'knife fighters' skill, in exchange for which they lose their lasrifles. Seems to be an equitable solution...

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